Guess Which Game Falls Under Which Awesome Japanese "Genre"

Ever wonder why Metal Gear Solid comes with the tagline “Tactical Espionage Action” printed right on the box? Well that’s simple. While it may be a tagline in the West, it’s actually the game’s official genre in Japan.

While in Japanese stores games are listed under the typical, broad genres you’d expect—i.e. RPG, action, shooter, simulation—game developers themselves often create a special genre for their games when promoting them.

Below is a list we have complied showcasing many of these invented genres. See if you can guess which game each genre was created for based on the genre alone. Then click here and check your answers.

Stylish Action
Enormous Breast Hyper Battle
Blood-Stained Swordplay Action
A.I. Action
Competitive Fighter
Climax Action
Hunting Action
Full Reactive Eyes Entertainment
VFX Action
Professional Killer Action Adventure
Just Friend Collecting
Lightning Bolt Action
Escape × Suspense
Team Battle Action
Cinematic Action RPG
Animation RPG
Flight Action RPG
“Rescue” Multiplayer Action

Kotaku East is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.

To contact the author of this post, write to BiggestinJapan@gmail.com or find him on Twitter @BiggestinJapan.

This Week The Internet Went Crazy Over These Glitchy And Artistic GIFs

The reveal of the Xbox One might have overshadowed content on the Internet this week, but that certainly wasn’t the case for the craftiest of internet denizens who convert anything worthy into an animated GIF. Whether it’s some sort of a video game glitch, like giant Spock’s terrifying stare above, or a nice form of art, we sifted and sorted to grab the most popular ones for you.

Just as we did last time, it is time to round up some of the funniest and greatest animated GIFs that popped up during the week.


The game might be years old, but Grand Theft Auto IV, with the correct mods, is still an unlimited source of fun and place to defy gravity.


Horses of the Wild West in Red Dead Redemption need to chill out.


Pedro M Filho invites us for some heady GameBoy-Ception.


We featured the animated aftershock of the Xbox One reveal earlier, but this little fella explaining the console’s name missed the round-up.


After some nice animated treatment to 3DS Pokémon covers from last week, the other generations also got theirs.


Could this scene possibly be the only part of Metro: Last Light that’s not depressing?


Waywarddoodles has a really good idea of how to spend the weekend and test the strength of your friendships.


Bumped into a GIF during the week that is much better? Hit the comments and post them!

To contact the author of this post, write to gergovas@kotaku.com

Article source: http://feeds.gawker.com/~r/kotaku/full/~3/xYlGwKwiQm0/story01.htm

The Onion Takes On Xbox One

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The Onion is ready for the next generation of video game consoles. Here’s their report on Xbox One. It’s surprisingly accurate.

Xbox One Capable Of Controlling Users With Simple Voice Commands

Article source: http://feeds.gawker.com/~r/kotaku/full/~3/usvtbBBPtsA/story01.htm

The Xbox One has awesome new rumbling triggers, which can offer feedback.

The Xbox One has awesome new rumbling triggers, which can offer feedback. Nick Robinson over at Unwinnable has some issues with this: it’s now possible for the triggers to resemble, you know, real triggers. It’s a resemblance that makes him feel uncomfortable, but beyond that: what happens when we can’t say pulling a trigger on a game is nothing like pulling a trigger in real life anymore?

Article source: http://feeds.gawker.com/~r/kotaku/full/~3/zDWpU68rKVQ/story01.htm

The Best Star Wars Cosplay You’ll See This Week

Reader Jules is from Ireland. He’s cosplaying here as Old Republic’s enormous Darth Malgus, which might seem ambitious, but when you consider Jules stands 6′ 6″ himself – 6′ 8″ in the costume – you start to realise how perfect this is.

He built the costume entirely himself; the other people you see in the video below are only there to help him get dressed.

While we’re talking about the video, isn’t it awesome? Cosplay photos are great, don’t get me wrong, but a video like this really helps you get a sense of how complete and detailed the costume is, because you can see it standing up to his range of movement (and looking good from all angles).

Darth Malgus Costume Test [YouTube]

Article source: http://feeds.gawker.com/~r/kotaku/full/~3/KniTlGAUPno/story01.htm

If your brain were a computer, how much storage space would it have?

The comparison between the human brain and a computer is not a perfect one, but it does lend itself to some interesting lines of inquiry. For instance: what is the storage capacity of your brain?

The answer to the first question – how much storage space is there inside the average human head? – varies considerably, depending on who you ask. Some estimates come in as low as 1 terabyte, or approximately 1,000 gigabytes. These days, you can purchase an external hard drive with twice that capacity for under a hundred bucks.

Another commonly cited estimate puts the figure at closer to 100 terabytes of storage. Slate’s Forrest Wickman explains the reasoning behind this number:

The human brain contains roughly 100 billion neurons [Ed. note: closer to 86-billion, actually, but now we're just being nitpicky]. Each of these neurons seems capable of making around 1,000 connections, representing about 1,000 potential synapses, which largely do the work of data storage. Multiply each of these 100 billion neurons by the approximately 1,000 connections it can make, and you get 100 trillion data points, or about 100 terabytes of information.

The reasoning behind the 100-terabyte estimate has its flaws. It assumes, for example, that each synapse stores 1 byte of information. In reality, each one could conceivably store more or less than that. Consider, for example, that a synapse can exist in more states than either on or off. As we’ve explained previously:

Your basic synapse is a connection between two neurons: a presynaptic neuron, and a postsynaptic neuron. Presynaptic neurons release neurotransmitters, which dock with receptors on the postsynaptic neuron and activate what are known as ion channels in the postsynaptic cell membrane.

Ion channels are like a neuron’s gatekeepers; they allow charged atoms such as sodium, potassium and calcium into and out of the cell, and are thought to play an important role in the regulation of synaptic plasticity, i.e. the strengthening or weakening of neuronal connections over time.

All this is to say that when neurons talk to one another, there’s more regulating their communication than a simple on/off switch.

Most of the computer chips that we use to model brain activity operate in this binary fashion – but the brain probably doesn’t work this way.

Consider, also, that synapses are often interdependent, and will rely on one another to convey a single piece of information. While it’s logical to assume that the brain’s extensive neural networks greatly improve its processing speed (a couple years ago, researchers writing in Science concluded that the number of nerve impulses executed by one human brain per second is „in the same ballpark [as] the 6.4*1018 instructions per second that human kind [could] carry out on its general purpose computers in 2007″), it’s also possible that they do so at the expense of storage capacity. Then again, Northwestern University psychologist Paul Reber argues precisely the opposite – and his storage capacity approximation blows our previous estimates out of the water:

… neurons combine so that each one helps with many memories at a time, exponentially increasing the brain’s memory storage capacity to something closer to around 2.5 petabytes [1 petabyte ≈ 1,000 terabytes]. For comparison, if your brain worked like a digital video recorder in a television, 2.5 petabytes would be enough to hold three million hours of TV shows. You would have to leave the TV running continuously for more than 300 years to use up all that storage.

So, which is it? One terabyte? 100 terabytes? 2.5-thousand terabytes? Or can you fit an entire human consciousness into just 300 megabytes (approximately 60 3-minute MP3s), as suggested in an episode of Caprica? Perhaps these questions are irrelevant. As Reber himself says: „if your brain worked like a digital video recorder, 2.5 petabytes would be enough to hold three million hours of TV shows.” We’ve already established that our brains don’t work like DVRs, or the vast majority of computers, for that matter, and so down the rabbit hole we go: how much brain-space does a memory occupy? Does a more detailed memory take up more space than a foggy one? Have forgotten memories been deleted, or have they been relegated to some forgotten subfolder in the dusty corners of your consciousness? Does a deeply rooted, subconscious bias take up more space than a transient dream? Is each encoded in different file format? And while we’re exploring the brain/computer/file-size/file-type metaphor: what is the cognitive equivalent of a .GIF, anyway?

Perhaps a better question is whether the size of memories and the storage capacity of the human mind are things that can be measured at all. Reason would suggest that the brain’s capacity is, in fact, limited, and therefore can be measured. Determining what it’s limited by, exactly, and how to quantify those limits, would be a significant boon to fields as diverse as neuroscience, robotics and computer science – especially where the three overlap.

Can you spot every detail in this Simpsons theme park concept art?

Universal Studios has revealed their concept art for a real life Simpson’s theme park. And this tiny Springfield includes Moe’s, Krusty Burger, Duff Beer, Lard Lad Donuts and a Kwik-E-Mart. Fantastic.

Filmthrasher has the official press released and concept art from the proposed park which will be built in Universal Orlando near the pre-existing Simpson’s Ride. Here’s the highlights:

ORLANDO, Fla. (May 23, 2013) – Woo Hoo! Springfield, hometown to America’s favorite animated family, The Simpsons, comes to life at Universal Orlando Resort this summer.

The expansive, new area within Universal Studios will be anchored by the mega-attraction, The Simpsons Ride, and will allow guests to enter the world of The Simpsons like never before. It will be the only place in the world where guests can walk the streets of Springfield. It will include a brand-new outdoor attraction, places and foods pulled right from the show and two new Simpsons characters who will make their debut with the new area – Krusty the Clown and Sideshow Bob.

And yes – there will be Duff Beer, brewed exclusively for Universal Orlando.

For the first time ever – anywhere – fans will be able to walk down Fast Food Boulevard and visit the places that helped Springfield stake its claim as “Shelbyville by the Sea.” They will be able to grab a Krusty-certified meat sandwich at Krusty Burger, snatch the catch of the day at the Frying Dutchman, get a slice at Luigi’s Pizza, go nuts for donuts at Lard Lad, enjoy a “Taco Fresho” with Bumblebee Man and imbibe at Moe’s Tavern.

The new attraction – called Kang Kodos’ Twirl ‘n’ Hurl – will take “foolish humans” on an intergalactic spin designed to send them into orbit.

Sounds amazing. We’re already giddy over the statue of Jebediah.

Article source: http://feeds.gawker.com/~r/io9/full/~3/I_HEyetgxrk/can-you-spot-every-detail-in-this-simpsons-theme-park-c-509746699

Will your job still exist a generation from now?

We all currently live in a system where we get paid for our labor and exchange that payment for goods and bits of information. But what sort of economic system are we going to have in another 20 years, after more improvements in computers and robotics? Will your current job even still exist?

Top image: Robogabo/CG Hub.

Over at Mother Jones, Kevin Drum has been doing some great work on how robotics will transform our world, and hurt a lot of workers in the medium term. His prediction? By about 2040, „our robot paradise” will exist, but in the meantime „robots will take over more and more jobs,” leading to a situation where capital is more powerful, and labor is more worthless. It’s already happening.

But what do you think? Will robots be able to take over your job within 20 years? How different do you think the economy will look by 2030 or 2040? Do you think we’ll ever actually get the post-scarcity society, or brain uploads, rendering all this moot?

Article source: http://feeds.gawker.com/~r/io9/full/~3/tegQJxXSQ6I/will-your-job-still-exist-a-generation-from-now-509744081